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The "Jesus Phone" is a ruse. Be sure that soon
will come Satan's only begotten son, (The son of
perdition) to the world stage. As Antichrist,
Satan will establish his kingdom on earth and
will have need to communicate with the entire
population as their king. Since Satan has no
creative power he will rely on the "power" of
technology.
Between Apple and
Google the whole world will have access to
wireless internet and all will be equipped with
with a mobile device to see and hear his
message.
When the real Jesus
returns ALL will see him appear miraculously
worldwide. He will not need a phone to
communicate.
Time is running short for the people of the
world to "connect" with Christ. The free will
option will soon be removed along with the Holy
Spirit and the Body of Christ now on earth.
Don't wait another minute to accept His calling! |
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The Jesus iPhone
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Watch
the Jesus iPhone Commercial Below!
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Internet
connectivity
Internet access is available when the
iPhone is connected to a local area
Wi-Fi or a wide area GSM or EDGE
network, both second-generation (2G)
wireless data standards. The iPhone 3G
introduced support for third-generation
UMTS and HSDPA 3.6,[103] but not HSUPA
networks, and only the iPhone 3GS
supports HSDPA 7.2. AT&T introduced 3G
in July 2004, but as late as 2007 Steve
Jobs felt that it was still not
widespread enough in the US, and the
chipsets not energy efficient enough, to
be included in the iPhone. Support for
802.1X, an authentication system
commonly used by university and
corporate Wi-Fi networks, was added in
the 2.0 version update.
By default, the iPhone will ask to join
newly discovered Wi-Fi networks and
prompt for the password when required.
Alternatively, it can join closed Wi-Fi
networks manually. The iPhone will
automatically choose the strongest
network, connecting to Wi-Fi instead of
EDGE when it is available. Similarly,
the iPhone 3G and 3GS prefer 3G to 2G,
and Wi-Fi to either. Wi-Fi, Bluetooth,
and 3G (on the iPhone 3G and 3GS) can
all be deactivated individually.
Airplane Mode disables all wireless
connections at once, overriding other
preferences.
The iPhone 3G has a maximum download
rate of 1.4 Mbps in the United States.
Furthermore, files downloaded over
cellular networks must be smaller than
10 MB. Larger files, often email
attachments or podcasts, must be
downloaded over Wi-Fi (which has no file
size limits). If Wi-Fi is unavailable,
one workaround is to open the files
directly in Safari.
Safari is the iPhone's native web
browser, and it displays pages similar
to its Mac and Windows counterpart. Web
pages may be viewed in portrait or
landscape mode and supports automatic
zooming by pinching together or
spreading apart fingertips on the
screen, or by double-tapping text or
images. The iPhone supports neither
Flash nor Java. Consequently, the UK's
Advertising Standards Authority
adjudicated that an advertisement
claiming the iPhone could access "all
parts of the internet" should be
withdrawn in its current form, on
grounds of false advertising. The iPhone
supports SVG, CSS, HTML Canvas, and
Bonjour.
The maps application can access Google
Maps in map, satellite, or hybrid form.
It can also generate directions between
two locations, while providing optional
real-time traffic information. During
the iPhone's announcement, Jobs
demonstrated this feature by searching
for nearby Starbucks locations and then
placing a prank call to one with a
single tap. Support for walking
directions, public transit, and street
view was added in the version 2.2
software update, but no voice-guided
navigation. The iPhone 3GS can orient
the map with its digital compass. Apple
also developed a separate application to
view YouTube videos on the iPhone, which
streams videos after encoding them using
the H.264 codec. Simple weather and
stock quotes applications also tap in to
the Internet.
iPhone users can and do access the
Internet frequently, and in a variety of
places. According to Google, the iPhone
generates 50 times more search requests
than any other mobile handset. According
to Deutsche Telekom CEO René Obermann,
"The average Internet usage for an
iPhone customer is more than 100
megabytes. This is 30 times the use for
our average contract-based consumer
customers." Nielsen found that 98% of
iPhone users use data services, and 88%
use the internet.
Text input
For text input, the iPhone implements a
virtual keyboard on the touchscreen. It
has automatic spell checking and
correction, predictive word
capabilities, and a dynamic dictionary
that learns new words. The keyboard can
predict what word the user is typing and
complete it, and correct for the
accidental pressing of keys adjacent to
the presumed desired key. The keys are
somewhat larger and spaced farther apart
when in landscape mode, which is
supported by only a limited number of
applications. Touching a section of text
for a brief time brings up a magnifying
glass, allowing users to place the
cursor in the middle of existing text.
The virtual keyboard can accommodate 21
languages, including character
recognition for Chinese. The 3.0 update
brought support for cut, copy, or
pasting text, as well as landscape
keyboards in more applications.
E-mail and text messages
The iPhone also features an e-mail
program that supports HTML e-mail, which
enables the user to embed photos in an
e-mail message. PDF, Word, Excel, and
Powerpoint attachments to mail messages
can be viewed on the phone.[16] Apple's
MobileMe platform offers push email,
which emulates the functionality of the
popular BlackBerry email solution, for
an annual subscription. Yahoo! offers a
free push-email service for the iPhone.
IMAP (although not Push-IMAP) and POP3
mail standards are also supported,
including Microsoft Exchange and Kerio MailServer. In the first
versions of the iPhone firmware, this
was accomplished by opening up IMAP on
the Exchange server. Apple has also
licensed Microsoft ActiveSync and now
supports the platform (including push
email) with the release of iPhone 2.0
firmware. The iPhone will sync
e-mail account settings over from
Apple's own Mail application, Microsoft
Outlook, and Microsoft Entourage, or it
can be manually configured on the device
itself. With the correct settings, the
e-mail program can access almost any
IMAP or POP3 account.
Text messages are presented
chronologically in a mailbox format
similar to Mail, which places all text
from recipients together with replies.
Text messages are displayed in speech
bubbles (similar to iChat) under each
recipient's name. The iPhone currently
has built-in support for e-mail message
forwarding, drafts, and direct internal
camera-to-e-mail picture sending.
Support for multi-recipient SMS was
added in the 1.1.3 software update.
Support for MMS was added in the 3.0
update, but not for the original iPhone
and not in the U.S. until September 25,
2009.
Camera and photos
The iPhone and iPhone 3G feature a built
in fixed-focus 2.0 megapixel camera
located on the back for still digital
photos. It has no optical zoom, flash or
autofocus, and does not support video
recording, however jail breaking allows
users to do so. Version 2.0 of iPhone OS
introduced the capability to embed
location data in the pictures, producing
geocoded photographs. The iPhone 3GS has
a 3.2 megapixel camera, with auto focus,
auto white balance, and auto macro (up
to 10 cm). It can also record VGA video at 30 frames per second.
It can then be cropped on the device
itself and directly uploaded to YouTube, MobileMe, or other services.
The iPhone includes software that allows
the user to upload, view, and e-mail
photos. The user zooms in and out of
photos by sliding two fingers further
apart or closer together, much like
Safari. The Camera application also lets
users view the camera roll, the pictures
that have been taken with the iPhone's
camera. Those pictures are also
available in the Photos application,
along with any transferred from iPhoto
or Aperture on a Mac, or Photoshop in
Windows.
Third party applications
At WWDC 2007 on June 11, 2007 Apple
announced that the iPhone would support
third-party "web applications" written
in AJAX that share the look and feel of
the iPhone interface. On October
17, 2007, Steve Jobs, in an open letter
posted to Apple's "Hot News" weblog,
announced that a software development
kit (SDK) would be made available to
third-party developers in February 2008.
The iPhone SDK was officially announced
on March 6, 2008, at the Apple Town Hall
facility. It allows developers to
develop native applications for the iPhone and iPod Touch, as well as test
them in an "iPhone simulator".
However, loading an application onto the
devices is only possible after paying a
Apple Developer Connection membership
fee. Developers are free to set any
price for their applications to be
distributed through the App Store, of
which they will receive a 70 percent
share. Developers can also opt to
release the application for free and
will not pay any costs to release or
distribute the application beyond the
membership fee. The SDK was made
available immediately, while the launch
of applications had to wait until the
firmware update which was released on
July 11, 2008. The
update was free for iPhone users, but
not for owners of iPod Touches with the
1.x release of iPhone OS, whose
operating system can be updated to the
current version of iPhone OS, so that
they can run iPhone applications, only
after paying a $10 fee.
Once a developer has submitted an
application to the App Store, Apple
holds firm control over its
distribution. For example, Apple can
halt the distribution of applications it
deems inappropriate as has happened with
a US$1000 program that has as sole
purpose to demonstrate the wealth of its
user. Apple has been criticized for
banning third party applications that
enable a functionality that Apple does
not want the iPhone to have. In 2008,
Apple rejected Podcaster, which allowed
iPhone users to download podcasts
directly to the iPhone claiming it
duplicated the functionality of iTunes.
Apple has since released a software
update that grants this capability. NetShare, another
rejected app, would have enabled users
to tether their iPhone to a laptop or
desktop, using its cellular network to
load data for the computer.
Before the SDK was released,
third-parties were permitted to design
"Web Apps" that would run through
Safari. Unsigned native applications are
also available.
The ability to install native
applications onto the iPhone outside of
the App Store will not be supported by
Apple. Such native applications could be
broken by any software update, but Apple
has stated it will not design software
updates specifically to break native
applications other than those that
perform SIM unlocking.
Accessibility
The iPhone can enlarge text to make it
more accessible for vision-impaired
users, and can accommodate
hearing-impaired users with closed
captioning and external TTY devices. The iPhone 3GS also
features white on black mode, VoiceOver
(a screenreader), and zooming for
impaired vision, and mono audio for
limited hearing in one ear. Apple
regularly publishes Voluntary Product
Accessibility Templates which explicitly
state compliance with section 508. |
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Jesus iPhone or Jesus Phone
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Included
items
All iPhone models include written
documentation, and a dock connector to
USB cable. The original and 3G iPhones
also came with a cleaning cloth. The
original iPhone included stereo headset
(earbuds and a microphone) and a plastic
dock to hold the unit upright while
charging and syncing. The iPhone 3G
includes a similar headset plus a SIM
eject tool (the original model requires
a paperclip). The iPhone 3GS includes
the SIM eject tool and a revised
headset, which adds volume buttons.[56]
The iPhone 3G and 3GS are compatible
with the same dock, sold separately, but
not the original model's dock. All
versions include a USB power adapter, or
"wall charger," which allows the iPhone
to charge from an AC outlet. The iPhone
3G and iPhone 3GS sold in North America,
Japan, Colombia, Ecuador, or Peru include an ultracompact USB
power adapter.
iPhone OS
The iPhone (and iPod Touch) run an
operating system known as iPhone OS. It
is based on a variant of the same Darwin
operating system core that is found in
Mac OS X. Also included is the "Core
Animation" software component from Mac
OS X v10.5 Leopard. Together with the
PowerVR hardware (and on the iPhone 3GS,
OpenGL ES 2.0), it is responsible for
the interface's motion graphics. The
operating system takes up less than half
a GB of the device's total storage (4 to
32 GB). It is capable of supporting
bundled and future applications from
Apple, as well as from third-party
developers. Software applications cannot
be copied directly from Mac OS X but
must be written and compiled
specifically for iPhone OS.
Like the iPod, the iPhone is managed
with iTunes. The earliest versions of
iPhone OS required version 7.3 or later,
which is compatible with Mac OS X
version 10.4.10 Tiger or later, and
32-bit or 64-bit Windows XP or Vista.
The release of iTunes 7.6 expanded this
support to include 64-bit versions of XP
and Vista, and a workaround has been
discovered for previous 64-bit Windows
operating systems. Apple provides free updates
to iPhone OS through iTunes, and major
updates have historically accompanied
new models. Such updates often require a
newer version of iTunes — for example,
the 3.0 update requires iTunes 8.2 — but
the iTunes system requirements have
stayed the same. Updates include both
security patches and new features. For example, iPhone
3G users initially experienced dropped
calls until an update was issued.
Interface
The interface is based around the home
screen, a graphical list of available
applications. iPhone applications
normally run one at a time, although
most functionality is still available
when making a call or listening to
music. The home screen can be accessed
at any time by a hardware button below
the screen, closing the open application
in the process. By default, the Home
screen contains the following icons:
Messages (SMS and MMS messaging),
Calendar, Photos, Camera, YouTube,
Stocks, Maps (Google Maps), Weather,
Voice Memos, Notes, Clock, Calculator,
Settings, iTunes (store), App Store, and
(on the iPhone 3GS only) Compass. Docked
at the base of the screen, four icons
for Phone, Mail, Safari (Internet), and
iPod (multimedia) delineate the iPhone's
main purposes. On January 15, 2008,
Apple released software update 1.1.3,
allowing users to create "Web Clips",
home screen icons that resemble apps
that open a user-defined page in Safari.
After the update, iPhone users can
rearrange and place icons on up to nine
other adjacent home screens, accessed by
a horizontal swipe.[49] Users can also
add and delete icons from the dock,
which is the same on every home screen.
Each home screen holds up to sixteen
icons, and the dock holds up to four
icons. Users can delete Web Clips and
third-party applications at any time,
and may select only certain applications
for transfer from iTunes. Apple's
default programs, however, may not be
removed. The 3.0 update adds a
system-wide search, known as Spotlight,
to the left of the first home screen.
Almost all input is given through the
touch screen, which understands complex
gestures using multi-touch. The iPhone's
interaction techniques enable the user
to move the content up or down by a
touch-drag motion of the finger. For
example, zooming in and out of web pages
and photos is done by placing two
fingers on the screen and spreading them
farther apart or bringing them closer
together, a gesture known as "pinching".
Scrolling through a long list or menu is
achieved by sliding a finger over the
display from bottom to top, or vice
versa to go back. In either case, the
list moves as if it is pasted on the
outer surface of a wheel, slowly
decelerating as if affected by friction.
In this way, the interface simulates the
physics of a real object. Other
user-centered interactive effects
include horizontally sliding
sub-selection, the vertically sliding
keyboard and bookmarks menu, and widgets
that turn around to allow settings to be
configured on the other side. Menu bars
are found at the top and bottom of the
screen when necessary. Their options
vary by program, but always follow a
consistent style motif. In menu
hierarchies, a "back" button in the
top-left corner of the screen displays
the name of the parent folder.
Phone
The iPhone allows audio conferencing,
call holding, call merging, caller ID,
and integration with other cellular
network features and iPhone functions.
For example, if a song is playing while
a call is received, it gradually fades
out, and fades back when the call has
ended. The proximity sensor shuts off
the screen and touch-sensitive circuitry
when the iPhone is brought close to the
face, both to save battery and prevent
unintentional touches. This iPhone does
not support video calling, and the first
two models only supported voice dialing
through third party applications.[95]
Voice control, available only on the
iPhone 3GS, allows users to say a
contact's name or number and the iPhone
will dial.
The iPhone includes a visual voicemail
(in some countries) feature allowing
users to view a list of current
voicemail messages on-screen without
having to call into their voicemail.
Unlike most other systems, messages can
be listened to and deleted in a
non-chronological order by choosing any
message from an on-screen list.
A music ringtone feature was introduced
in the United States on September 5,
2007. Users can create custom ringtones
from songs purchased from the iTunes
Store for a small additional fee. The
ringtones can be 3 to 30 seconds long
from any part of a song, can fade in and
out, pause from half a second to five
seconds when looped, or loop
continuously. All customizing can be
done in iTunes, or alternatively
with Apple's GarageBand software 4.1.1
or later (available only on Mac OS X) or
third-party tools.
Multimedia
The layout of the music library is
similar to that of an iPod or current
Symbian S60 phones. The iPhone can sort
its media library by songs, artists,
albums, videos, playlists, genres,
composers, podcasts, audiobooks, and
compilations. Options are always
presented alphabetically, except in
playlists, which retain their order from
iTunes. The iPhone uses a large font
that allows users plenty of room to
touch their selection. Users can rotate
their device horizontally to landscape
mode to access Cover Flow. Like on
iTunes, this feature shows the different
album covers in a scroll-through photo
library. Scrolling is achieved by
swiping a finger across the screen.
Alternatively, headset controls can be
used to pause, play, skip, and repeat
tracks. On the iPhone 3GS, the volume
can be changed with the included Apple
Earphones, and the Voice Control feature
can be used to identify a track, play
songs in a playlist or by a specific
artist, or create a Genius playlist.
The iPhone supports gapless playback. Like the fifth generation
iPods introduced in 2005, the iPhone can
play digital video, allowing users to
watch TV shows and movies in widescreen.
Unlike other image-related content,
video on the iPhone plays only in the
landscape orientation, when the phone is
turned sideways. Double-tapping switches
between widescreen and fullscreen video
playback.
The iPhone allows users to purchase and
download songs from the iTunes Store
directly to their iPhone. The feature
originally required a Wi-Fi network, but
now can use the cellular data network if
one is not available.
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